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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Social Times - Latest Comments in Gaming Is Social and Isn&amp;#8217;t Turning Back</title><link>http://socialtimes.disqus.com/</link><description></description><atom:link href="https://socialtimes.disqus.com/gaming_is_social_and_isn8217t_turning_back/latest.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Thu, 22 Apr 2010 06:57:37 -0000</lastBuildDate><item><title>Re: Gaming Is Social and Isn&amp;#8217;t Turning Back</title><link>http://www.adweek.com/socialtimes/gaming-is-social-and-isnt-turning-back/1105#comment-45981958</link><description>&lt;p&gt;Gaming certainly isn't turning back from being social, but let's not forget that gaming NOT being social is a fairly recent thing. &lt;br&gt;&lt;a href="http://www.replicahandbagscheap.com/blog/replica-handbags-wholesale.html" rel="nofollow noopener" target="_blank" title="http://www.replicahandbagscheap.com/blog/replica-handbags-wholesale.html"&gt;Replica Handbags Wholesale&lt;/a&gt;&lt;br&gt;&lt;a href="http://www.replicahandbagscheap.com/blog/replica-handbags-wholesale-china.html" rel="nofollow noopener" target="_blank" title="http://www.replicahandbagscheap.com/blog/replica-handbags-wholesale-china.html"&gt;Replica Handbags Wholesale China&lt;/a&gt;&lt;br&gt;The history of gaming has been social, if you think of games like Backgammon (at least 3000 years old) and Poker (~200 yrs old) they&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">cdsv</dc:creator><pubDate>Thu, 22 Apr 2010 06:57:37 -0000</pubDate></item><item><title>Re: Gaming Is Social and Isn&amp;#8217;t Turning Back</title><link>http://www.adweek.com/socialtimes/gaming-is-social-and-isnt-turning-back/1105#comment-42839429</link><description>&lt;p&gt;Nabeel, I agree wholeheartedly. Sebastien, FB and social gaming is the new in! I believe, like everything, there is moderation and a balance required. If your habits become unhealthy then the problem of addiction becomes real. I know myself, I work on a PC all day and then I can go home and sit on my home computer all evening, if I did not keep myself in check, we are at risk of not touching or smelling a human being at all. Though I suspect designers and researchers are working on taking Virtual Reality and Online interactions one step closer to physical reality. Interesting and I must add brilliant times.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Online Bingo</dc:creator><pubDate>Fri, 02 Apr 2010 02:11:24 -0000</pubDate></item><item><title>Re: Gaming Is Social and Isn&amp;#8217;t Turning Back</title><link>http://www.adweek.com/socialtimes/gaming-is-social-and-isnt-turning-back/1105#comment-1574021</link><description>&lt;p&gt;Gaming certainly isn't turning back from being social, but let's not forget that gaming NOT being social is a fairly recent thing.&lt;/p&gt;&lt;p&gt;The history of gaming has been social, if you think of games like Backgammon (at least 3000 years old) and Poker (~200 yrs old) they are profoundly social. Even early video games adhered to this (Pong anyone?).&lt;/p&gt;&lt;p&gt;We've had a couple decades of both social games and profoundly isolating, single-player adventures. But we are social animals and it is pretty sure what wins out in the end.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nabeel</dc:creator><pubDate>Wed, 16 Jan 2008 20:53:56 -0000</pubDate></item><item><title>Re: Gaming Is Social and Isn&amp;#8217;t Turning Back</title><link>http://www.adweek.com/socialtimes/gaming-is-social-and-isnt-turning-back/1105#comment-1574020</link><description>&lt;p&gt;Interesting!  I just blogged about the fact that &lt;br&gt;&lt;a href="http://www.praized.com/blog/social-networks/facebook-is-just-a-game/" rel="nofollow noopener" target="_blank" title="http://www.praized.com/blog/social-networks/facebook-is-just-a-game/"&gt;"Facebook Is Just A Game"&lt;/a&gt;.  I think we'll see more and more convergence between social and gaming (and vice-versa).&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sebastien Provencher</dc:creator><pubDate>Tue, 15 Jan 2008 09:15:47 -0000</pubDate></item></channel></rss>